Hello everyone, today we are releasing Glowstone's July release, 2018.7.0.
We recently moved our Maven repository to Sonatype Nexus. Old artifact versions are currently unavailable, but we are working on re-deploying them to the new repository.
That's all for now! You can download the update from the GitHub release.
Hello everyone! Today we're releasing Glowstone's June release, Glowstone 2018.6.0.
It's one of our smaller releases, but there are some good fixes in here, along with support for more Bukkit events.
Work has been continuing on our new console system powered by jline 3. We've ported some console only commands to use Bukkit's command system, and removed the Java source code evaluation for now until we address some security concerns. The current blocker is an issue with the console prompt not appearing all, which seems to be a bug in jline 3.
We are also anticipating Minecraft 1.13 to be released in July, along with Bukkit/Spigot/PaperSpigot updates for it. Once those are available, we'll begin work on supporting 1.13.
That's it for this month! You can download 2018.6.0 on GitHub and hopefully we'll have a larger 1.13 update for July's release.
We are releasing Glowstone 2018.5.0 today, which is the monthly release for May 2018.
Since the previous release, we have received contributions from 9 contributors, including 3 first-time contributors: Mystiflow, Jacob (jhg023), and aki-ks.
This brings the total of GitHub contributors to a whopping 100! We'd like to thank every person who has taken time to help this project throughout the years, and we're looking forward to a hundred more!
mastercoms has been working on updating JLine to version 3, revamping our console system, and bringing new exciting features such as interactive tab-completion, customization, and Java source code evaluation. The JLine3 PR is currently in review/bug fix state and should be ready for the next release.
creatorfromhell has also been working on an A* pathfinding implementation, and we are looking forward to merging it for the next release as well.
That's all for now, you can download this release on GitHub. Thanks!
Today we're releasing Glowstone version 2018.4.0. The previous release, 2018.3.0, was a bit late into April, so this one is a little shorter than usual. Nevertheless, here is the changelog.
We received contributions from 6 community members, including 2 first-time contributors (jordanmurray and Muqsit). As usual, we thank you for your effort!
We have 2 new developers / project members in the team: FlorentClarret and smcconke. Thank you for your valuable contributions!
We have begun transferring our Github wiki to a website called ReadTheDocs. It uses a more advanced markup language, RST, and allows for more styling options. It also allows versioning, which will make it possible to separate documentation between Glowstone releases.
As we are gradually migrating information to the new website, we are planning to enhance documentation to make it easier for new users to take advantage of Glowstone. It is available at docs.glowstone.net.
That is all for now, see you next month!
We are releasing Glowstone 2018.3.0 today, which is about two weeks behind our monthly schedule. Our team has been quite busy with other projects and work for most of April. Without further ado, this is the changelog since the beginning of March.
We've had contributions from two first-time contributors, fionera and smcconke. Thank you for your time and effort!
/stop [message...]command (#844)
generic.flyingspeedattribute (#878) (FlorentCarret)
We have a few more pull-requests in queue for review and merge. You may expect these to be ready for the next monthly release.
mastercoms is also currently working on updating Glowstone to jline 3.
As previously mentioned, we've all been quite busy with other endeavors in the past few weeks. However, we've been looking into a few para-development subjects such as registering as a not-for-profit organization (501(c)(3)) and other licensing issues.
I've personally developed a plugin for Glowstone to replace file-system world storage with a Redis solution, using our recent world-storage API created by Kyureki.
Hello everyone, we've released a new monthly update for Glowstone. We are a few days late, but technically if February was just a normal month instead of having 28 days, we wouldn't be that late.
For this release, we had mostly bug fixes with some fine tuning here and there, including some by a few new contributors: Kiulras, jtomlin12 and smcconke!
You can see all the commits and changes on GitHub, but here's a summary:
A download for this release can be found on our website. For those of you interested, the LTS release will be coming soon.
Thanks and we hope you enjoy all the changes that went into this release!
Hi everyone. We are a few days behind schedule, but today we are releasing Glowstone 2018.1 and the complementary LTS update, 2018.0.1.
This month, we worked on a few major features and fixed a lot of bugs. As explained in the Year in Review news post, we will release two updates every month: an official monthly release containing all of the bleeding-edge features from the last month, and a complementary LTS (long-term-support) release which backports bugfixes to the stable branch.
We also want to thank new contributors XuZhen86, Minecrell and HugoDaBoss for their valuable contributions this month!
This is the list of changes for both the release and LTS (2018.0.1 and 2018.1.0):
Player#getProtocolVersion()APIs (#824) (Minecrell)
This is the list of changes for the monthly release only (2018.1.0):
--generate-configcommand-line option to generate config files without starting the server
Download links for both the release and the LTS update can be found on our website.
Today, we are putting in place Glowstone's new Cheating and Illegal Behavior Policy. This is an effort to engage ourselves in our position against illegal piracy and behavior in the context of our project.
Although Glowstone will always keep the
online-mode: false option functional in the server configuration for testing and development reasons, we will not put extended effort into keeping our software compatible with pirated software (such as cracked clients). Our mission, on that front, is to stay at the same level of compatibility as Mojang's server software.
In addition, this new policy extends to the usage of illegally distributed or obtained products used with Glowstone (including plugins and libraries). In other words, we will not assist users if their support request implies the usage of cracked premium plugins or similar products. This also applies to the usage of cheating/hack clients in the context of a support request.
The policy document can be found in our GitHub repository.
Thank you for your comprehension. As always, feel free to communicate to us any concerns about this new policy.
The Glowstone Project.
As fireworks are let off for the end of 2017, we are releasing this year's final version: 2018.0.0. In the last month, we've been working hard on polishing Glowstone as much as we could, and this has resulted in one of our most productive months in terms of commits, merges, bugs resolved and code written.
We'll start with a quick changelog of what has been done since the last release, 2017.11, then follow with a recap of the year!
This month, we've pushed 138 commits consisting of 17,993 additions and 11,491 deletions in 938 files. There are a lot more changes than what I can list here, so you check check out the git diff if you want more details.
Materialinstead of item IDs
Whew, that was a lot of polishing. In addition of all these changes, we are also pleased to welcome 2 new developers as part of the team: Pr0methean and keanganxt.
Note that we now use the
dev branch for ongoing work, while the
master branch will be deleted. We have decided to try a new release format for 2018. We have updated our download section to reflect these changes.
We created a long-term support branch (LTS),
2018.0.x. While we will be continuing ongoing development on the dev branch, we will backport fixes into the
2018.0.x branch continuously. At the end of each month, there will be 2 releases, one tagged on each branch. For example, in one month, we will release both
2018.1.0 (like before) and
2018.0.1, the latter containing all the bug fixes from January, without the unstable/ongoing features.
As for protocol updates (1.13+), we will be backporting them to the long-term support branch one month after they are released on the dev branch.
Let's take a step back and look at what we have accomplished in 2017. 590 commits have been pushed to the master/dev branch, consisting of 35,242 additions and 12,287 deletions. We have released a total of 13 releases (including today's), which can be summed up to these key points:
So thank you, everyone, for such a wonderful year. Here's to another solid, productive and joyful new year for all of you.
See you next time, and thanks for all the (498) stars this year,
The Glowstone Project.
On Sunday, we updated Archiva (our Maven repository) to a more recent version. During the upgrade, we unfortunately lost all our artifacts stored on the server. There was a major downtime in which we attempted to fix storage and deployment, but the artifacts could not be recovered.
Because we did not have backups for the Maven repository, (that would take a lot of space, considering each snapshot is ~19MB) we had to re-deploy the latest snapshots manually.
Deployment now works and further builds will be added to the repository. Note that any artifact older than
2018.0.0-SNAPSHOT (including the latest release, 2017.11) will cause 404 errors in your builds.
Furthermore, only the latest Glowkit version (
1.12.2-R0.1-SNAPSHOT) is on the repository, and older artifacts will also 404.
Due to an issue with how Archiva indexes the Browse tool, you will still see metadata version about all previous artifacts that were on the repository prior to the upgrade. We have contacted Archiva for a fix to reset the search indexing to what we have now.
We are very sorry for the inconvenience the downtime and artifact loss may have caused. If there are more issues, please contact us on Discord.